Play passes around the table, with players selecting tiles with the intent of completing their wall. Players place these tiles in one of five rows on their player board. The rows require up to five matching tiles to complete. Once all the tiles have been drafted from the center, players score points.
For each complete row of tiles from the first phase, one of the tiles moves into the wall design. Each tile moved into the wall design will earn extra points if it touches adjacent tiles horizontally or vertically. The final scoring round is triggered when one player completes a horizontal line in their row. Bonus points are added for any horizontal and vertical or same color sets. The player with the most points win.
On the surface, this game is quick to pick up and easy to play. The more games you play, the more strategy you will employ. Do you select the tile to prevent your opponents from taking advantage of it? Or do you skip a tile you need, in hopes of selecting more of the same later? It’s up to you to learn.
The best part:
The best part of the game is the strategy behind selecting the tiles and completing the design. By watching other players’ boards and selections, you can plan ahead to what will be available and prevent them from completing their strategy.
Players and ages:
Azul is a competitive game for 2-4 players. The game includes small parts and is recommended for ages 8+. This game moves quickly and can be completed in 20-30 mins depending on your group. The random nature of the tiles provides hours of replay ability.
- Azul (Original, Published 2017)
- Azul: Stained Glass of Sintra (New, Coming Soon)
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