Board Game Review – Ghost Fightin’ Treasure Hunters

Ever wanted to find treasure in an abandoned mansion? So did we. The ghosts were not into that idea at all. Apparently, neither were the dice as our rolls were really bad.  Ghost Fightin’ Treasure Hunters by Mattel is easy to learn but tough to win. We first watched the game played at GenCon 2017 at the Mattel booth and bought it on the spot.

Ghost Fighting Board

This game is for 2-4 players and takes about 20 mins to play.  Play goes around the table.  Each player rolls the movement dice, places ghosts, collects jewels, and battles any nearby ghosts.  Players need to plan ahead as the furthest jewels can be the hardest to get to, especially when you are not rolling well.

As the game progresses, the rooms fill up with cute little ghosts.  If you are not managing them, the smaller ghosts will combine to form a Haunting.  If you are in the room with a Haunting, any players carrying a jewel are trapped in the room until a friend comes to help you defeat the Haunting.  The game ends if there are 6 Hauntings within the mansion. We played 3 games in a row, and the jewels are still protected in the house by many scary ghosts.

Ghost Fighting Ghosts

We learned a few tricks along the way, and I hope they work better for you than they did for us.  If we got a good roll of 5 or 6 movement spaces, we would take shortcuts through rooms to bypass the hallways.  For our bad rolls, we would intentionally stop short so that we could fight ghosts already on the board.  Lastly, we tried to collect the furthest jewels first and then work our way back.

Overall we really enjoyed this game.  We will be back soon, hopefully with better luck, in hopes of taking the mansion’s treasure from those pesky ghosts.


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